PokePackOpenerOpen packs, fill your binder
Balance$1,000.00
LIVE PULLS
holo_hunterpulled:Umbreon exPrismatic Evolutions$1412.72
VintageVault88pulled:Umbreon VMAXEvolving Skies$2283.14
kenji_collectspulled:CharizardBase Set$919.98
SecretRareSampulled:Sylveon exPrismatic Evolutions$533.18
prismatic_piapulled:Charizard ex151$357.90
art_rare_anapulled:Greninja exTwilight Masquerade$348.74
PackRipRickpulled:Pikachu exSurging Sparks$286.42
holo_hunterpulled:Umbreon exPrismatic Evolutions$1412.72
VintageVault88pulled:Umbreon VMAXEvolving Skies$2283.14
kenji_collectspulled:CharizardBase Set$919.98
SecretRareSampulled:Sylveon exPrismatic Evolutions$533.18
prismatic_piapulled:Charizard ex151$357.90
art_rare_anapulled:Greninja exTwilight Masquerade$348.74
PackRipRickpulled:Pikachu exSurging Sparks$286.42

What is a pack opening simulator, and how does this one work?

Real sets, real market prices, no real money. Open a booster pack, see what you would have pulled, and keep the cards in a binder set by set.

137
sets
18,987
cards
18,631
cards with a price
Open your first pack
$8.83

01Open a pack

Pick a set and tear the pack. Cards flip one at a time, with holo and reverse holo shine. Each pack is built from that set's real card list with a close approximation of the real slot layout: four commons, three uncommons, a reverse holo, a wildcard slot, a guaranteed rare and an energy. Vintage sets use the 1999 layout instead.

$68.22× 7.7+4%

02See what it is worth

Every card carries a real market price. Prices come from TCGplayer and Cardmarket through TCGdex and are refreshed every day. The "×N packs" badge beside a card says how many packs it is worth, which means something even if the dollar figure does not.

03Catch a chase card

A set's chase cards are its top 2% by price. We do not go by the rarity label, because labels do not compare across eras: the 1999 Charizard is printed "Rare" and beats almost every modern ultra rare. Pulling one gets a moment of its own. Very rarely a god pack arrives, where every slot came from the set's most valuable cards.

3710

04Fill your binder

Your pulls go into a binder, set by set. Pockets follow the printed card number, so the first pocket is card one, and a card you do not have leaves its pocket empty. That is what a binder is for: showing the holes. Completion counts distinct cards, never copies.

10

05Buy, sell, complete

You start with 1,000 play dollars, once. After that a daily bonus climbs through the week, from 25 up to 400 on the seventh day, which is enough for a modern pack or two and not enough to ignore the market. Open packs, sell your spares, buy the cards you are missing. Market prices hang off real market values, so a bargain really is one. You can also send a card for grading and get a slab back.

What this site cannot tell you

  • The pull rates are our estimates. The Pokémon company publishes no official odds, and neither does anyone else. Our slot layout and probabilities are inferred; do not cite them as official.
  • A pack's price here is not market data. No reachable source publishes sealed pack prices, so it is derived from the real value of the cards inside. It is a game price, not a quote for a real pack.
  • Movement is withheld for most cards. Withheld does not mean the price held steady, it means we could not measure it: under a dollar rounding swamps the move, the provider's 7 and 30 day averages can contradict each other, or two cards can share one product.
  • The balance is play money. It is not real currency, it cannot be withdrawn, and it buys no real cards. No physical card changes hands on this site.
  • Your collection currently lives in this browser. Clearing your browser data removes it. Accounts are on the way.

This is a fan project and a simulation. It is not affiliated with Nintendo, Creatures Inc., GAME FREAK inc. or The Pokémon Company. Pokémon and its character names are trademarks of Nintendo.